VIC-20 Software Releases of 2019
VIC-20 Software Releases of 2019
Name: HI-LO
Author: vicist
Genre: Number Puzzle
Code: BASIC + mc
Requirements: VIC-20 + 8K RAM
Description: A Sudoku-type game where the numbers are either higher or lower than their neighbours
according to the direction of the arrows. Download: Improved grid generation speed with machine code and now has wrap-around cursor movement.
Also increased the amount of given cells per difficulty setting as the randomness of the grid can make even the easy option very hard.
I'll leave the original here for comparison. Hit the Discuss link to see the changes.
Discuss:
Author: vicist
Genre: Number Puzzle
Code: BASIC + mc
Requirements: VIC-20 + 8K RAM
Description: A Sudoku-type game where the numbers are either higher or lower than their neighbours
according to the direction of the arrows. Download: Improved grid generation speed with machine code and now has wrap-around cursor movement.
Also increased the amount of given cells per difficulty setting as the randomness of the grid can make even the easy option very hard.
I'll leave the original here for comparison. Hit the Discuss link to see the changes.
Discuss:
Last edited by vicist on Tue Dec 24, 2019 5:52 pm, edited 5 times in total.
Re: VIC-20 Software Releases of 2019
Name: Global Game Jam
Author: tokra
Released: Jan, 27th, 2019
Requirements: PAL VIC-20 with 32K-expansion
Description: A small multiple-choice adventure game for your Commodore VIC-20. You are a 45-year-old programmer wishing to participate in the Global Game Jam. During this endeavour you must choose wisely or your game will become a failure. Use joystick or keyboard. My entry for the Global Game Jam 2019. Done in under 48 hours at the University of Bremen Jam Site.
Screenshot:
![Image](http://www.tokra.de/vic/globalgamejam/ggj.png)
![Image](http://www.tokra.de/vic/globalgamejam/ggj2.png)
Download: http://www.tokra.de/vic/globalgamejam/globalgamejam.zip
Discuss: http://sleepingelephant.com/ipw-web/bul ... =10&t=9233
Author: tokra
Released: Jan, 27th, 2019
Requirements: PAL VIC-20 with 32K-expansion
Description: A small multiple-choice adventure game for your Commodore VIC-20. You are a 45-year-old programmer wishing to participate in the Global Game Jam. During this endeavour you must choose wisely or your game will become a failure. Use joystick or keyboard. My entry for the Global Game Jam 2019. Done in under 48 hours at the University of Bremen Jam Site.
Screenshot:
![Image](http://www.tokra.de/vic/globalgamejam/ggj.png)
![Image](http://www.tokra.de/vic/globalgamejam/ggj2.png)
Download: http://www.tokra.de/vic/globalgamejam/globalgamejam.zip
Discuss: http://sleepingelephant.com/ipw-web/bul ... =10&t=9233
Last edited by tokra on Fri Feb 01, 2019 9:06 am, edited 1 time in total.
Re: VIC-20 Software Releases of 2019
Name: fcbpaint-0.9
Author: tlr
Release Date: 2019-01-29
Requirements: VIC-20 (PAL) with 32Kb expansion.
Download: fcbpaint-0.9.zip
Description:
This is an editor for a special software defined graphics mode with 168*192 pixels with 8x4 char color and inline color splits.
News:
fcbpaint V0.9, 2019-01-29
- rewrote the editor display layer to save space.
- black pixels are now shown as inverted with blue outline in the editor. (toggle with 'O')
- show bytes left for compiler instead of end andress.
- coordinates are now shown correctly rounded in quick fill mode.
- fixed bug where loading a file that is not a picture might crash fcbpaint.
- fixed bug where display of render errors would "stick" in the border area.
- fixed bug where size of rendered data and render errors wasn't cleared after initializing or loading new picture.
- fixed nasty compiler bug where the first change on a line would sometimes be mysteriously optimized away. (reported by Mike)
- rearranged memory layout to allow for future improvements.
- added example pictures by Tokra.
fcbpaint V0.8 beta, 2016-02-22 (not publicly released)
- show information on the distance and nature of the closest splits on the top row.
- splits can be pushed/pulled on the left and right side using Y/<shift-Y> and U/<shift-U> respectively.
- got rid of a few nasty viewer crashes related to too short splits in the picture (e.g only 1 half char)
- show compiler end address in editor.
- show number of lines with compiler errors in editor.
- show marking for lines with render errors.
- corrected exporting bug where a few char blocks in the middle of the picture would get corrupted. (reported by tokra)
- verifies that the correct memory config and machine is used (PAL & 32Kb)
Screenshots:
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_2.png)
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_4.png)
Discuss this release: here
Author: tlr
Release Date: 2019-01-29
Requirements: VIC-20 (PAL) with 32Kb expansion.
Download: fcbpaint-0.9.zip
Description:
This is an editor for a special software defined graphics mode with 168*192 pixels with 8x4 char color and inline color splits.
News:
fcbpaint V0.9, 2019-01-29
- rewrote the editor display layer to save space.
- black pixels are now shown as inverted with blue outline in the editor. (toggle with 'O')
- show bytes left for compiler instead of end andress.
- coordinates are now shown correctly rounded in quick fill mode.
- fixed bug where loading a file that is not a picture might crash fcbpaint.
- fixed bug where display of render errors would "stick" in the border area.
- fixed bug where size of rendered data and render errors wasn't cleared after initializing or loading new picture.
- fixed nasty compiler bug where the first change on a line would sometimes be mysteriously optimized away. (reported by Mike)
- rearranged memory layout to allow for future improvements.
- added example pictures by Tokra.
fcbpaint V0.8 beta, 2016-02-22 (not publicly released)
- show information on the distance and nature of the closest splits on the top row.
- splits can be pushed/pulled on the left and right side using Y/<shift-Y> and U/<shift-U> respectively.
- got rid of a few nasty viewer crashes related to too short splits in the picture (e.g only 1 half char)
- show compiler end address in editor.
- show number of lines with compiler errors in editor.
- show marking for lines with render errors.
- corrected exporting bug where a few char blocks in the middle of the picture would get corrupted. (reported by tokra)
- verifies that the correct memory config and machine is used (PAL & 32Kb)
Screenshots:
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_1.png)
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_2.png)
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_3.png)
![Image](http://www.kahlin.net/daniel/retro/misc/fcbpaint-0.9_4.png)
Discuss this release: here
-
- Vic 20 Devotee
- Posts: 231
- Joined: Tue Sep 04, 2018 2:40 am
- Website: http://davbucci.chez-alice.fr
- Location: Grenoble - France
Re: VIC-20 Software Releases of 2019
Name: Two Days to the Race
Author: DarwinNE (D. Bucci)
Released: Feb, 17th, 2019
Requirements: PAL or NTSC VIC-20 with 24KB-expansion (32KB-expansion for the 40-column version)
Description: A text adventure game that takes place in a somewhat steampunk Turin, in three files. Your name is Emilia Vittorini, you're the daughter of Augusto Vittorini, who founded the Industria Torinese Automobili (ITA) with his brother Tullio. Your father is abroad trying to raise funds, but something went wrong and you heard your uncle coming back slamming the door. Your mission is to find what happened and how you can help your family. I will be your ears and eyes. Good luck.
This game comes in two version: one requires the 24KB-expansion and uses the standard 22 column display. The second requires 32KB, but contains a 40-column driver.
Screenshots: Cover: Both versions downloadable from the page: http://davbucci.chez-alice.fr/index.php ... ge=English
Discuss the game here: http://sleepingelephant.com/ipw-web/bul ... =10&t=9252
Discuss the 40-column driver here: http://sleepingelephant.com/ipw-web/bul ... f=2&t=9257
Author: DarwinNE (D. Bucci)
Released: Feb, 17th, 2019
Requirements: PAL or NTSC VIC-20 with 24KB-expansion (32KB-expansion for the 40-column version)
Description: A text adventure game that takes place in a somewhat steampunk Turin, in three files. Your name is Emilia Vittorini, you're the daughter of Augusto Vittorini, who founded the Industria Torinese Automobili (ITA) with his brother Tullio. Your father is abroad trying to raise funds, but something went wrong and you heard your uncle coming back slamming the door. Your mission is to find what happened and how you can help your family. I will be your ears and eyes. Good luck.
This game comes in two version: one requires the 24KB-expansion and uses the standard 22 column display. The second requires 32KB, but contains a 40-column driver.
Screenshots: Cover: Both versions downloadable from the page: http://davbucci.chez-alice.fr/index.php ... ge=English
Discuss the game here: http://sleepingelephant.com/ipw-web/bul ... =10&t=9252
Discuss the 40-column driver here: http://sleepingelephant.com/ipw-web/bul ... f=2&t=9257
Last edited by DarwinNE on Wed Mar 13, 2019 4:43 pm, edited 2 times in total.
Re: VIC-20 Software Releases of 2019
Name: Snake
Author: vicist
Genre: Arcade - Worm/Snake
Code: BASIC
Requirements: Unexpanded VIC-20
Description: Lead the snake to the food without hitting the sides or itself. Simple. Discuss:
Author: vicist
Genre: Arcade - Worm/Snake
Code: BASIC
Requirements: Unexpanded VIC-20
Description: Lead the snake to the food without hitting the sides or itself. Simple. Discuss:
Last edited by vicist on Sun Mar 17, 2019 6:44 am, edited 2 times in total.
- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Re: VIC-20 Software Releases of 2019
Name: Tenebra Macabre
Author: Majikeyric (code), Na_Th_an (graphics), Mibri (C64 sound)
Released: March 1st, 2019
Requirements: 32k memory expansion, PAL machine, joystick
Description: A conversion of the ZX Spectrum classic by The Mojon Twins.
Our favorite time mistress, Mega Meghan, has been locked in the dark crypt of Jurufranto Morante, the terror of Alicante.
The only way out is to activate the magic candles on each screen.
The bad thing is that, until she does, she will see less than the famous Pepe Leches.
Luckily, the storm that has been unleashed outside is charged with lightning, and the sudden and momentary glare can help you see a little where to go...
You gain a new life every 4 activated candles.
use F1 during game to turn music ON/OFF.
![Image](http://majikeyric.free.fr/cbm/TenebraMacabreVIC20.gif)
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9262
Author: Majikeyric (code), Na_Th_an (graphics), Mibri (C64 sound)
Released: March 1st, 2019
Requirements: 32k memory expansion, PAL machine, joystick
Description: A conversion of the ZX Spectrum classic by The Mojon Twins.
Our favorite time mistress, Mega Meghan, has been locked in the dark crypt of Jurufranto Morante, the terror of Alicante.
The only way out is to activate the magic candles on each screen.
The bad thing is that, until she does, she will see less than the famous Pepe Leches.
Luckily, the storm that has been unleashed outside is charged with lightning, and the sudden and momentary glare can help you see a little where to go...
You gain a new life every 4 activated candles.
use F1 during game to turn music ON/OFF.
![Image](http://majikeyric.free.fr/cbm/TenebraMacabreVIC20.gif)
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9262
Last edited by majikeyric on Sun Jan 17, 2021 11:03 pm, edited 1 time in total.
Re: VIC-20 Software Releases of 2019
Title: Realms of Quests V Beta Tracks
Requirements: Vic 20 with 32k expansion
Author: R.Z.O A.K.A Ryan Liston
Download: roqvbt.d64
Description: a d64 image containing a music player with early versions of the music from the up and coming Realms of Quests V.
Discussion: duscuss here
Requirements: Vic 20 with 32k expansion
Author: R.Z.O A.K.A Ryan Liston
Download: roqvbt.d64
Description: a d64 image containing a music player with early versions of the music from the up and coming Realms of Quests V.
Discussion: duscuss here
Last edited by R'zo on Sun Mar 03, 2019 10:07 pm, edited 1 time in total.
R'zo
I do not believe in obsolete...
I do not believe in obsolete...
-
- Vic 20 Newbie
- Posts: 3
- Joined: Sat Nov 17, 2018 10:38 am
- Website: http://www.turborascal.com
- Location: Oslo
- Occupation: Researcher
Re: VIC-20 Software Releases of 2019
Name: Purple Planet Yo
Author: Leuat/Proxima^Offence^LemonSpawn^Hokuto Force
Genre: VIC-20 demo released at Fjälldata demoparty
Released: March 2nd 2019
Requirements: PAL/NTSC VIC-20 with 32K-expansion
Watch on youtube:
Download from : https://demozoo.org/productions/200234/
Made with Turbo Rascal Syntax Error (TRSE)
http://www.turborascal.com
The entire demo source code / project folder will be released within the next version of TRSE as a VIC-20 tutorial/example project.
Author: Leuat/Proxima^Offence^LemonSpawn^Hokuto Force
Genre: VIC-20 demo released at Fjälldata demoparty
Released: March 2nd 2019
Requirements: PAL/NTSC VIC-20 with 32K-expansion
Watch on youtube:
Download from : https://demozoo.org/productions/200234/
Made with Turbo Rascal Syntax Error (TRSE)
http://www.turborascal.com
The entire demo source code / project folder will be released within the next version of TRSE as a VIC-20 tutorial/example project.
- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Re: VIC-20 Software Releases of 2019
Name: Lala Prologue
Author: Majikeyric (code), Na_Th_an (graphics), Mibri (C64 sound)
Released: April 3rd, 2019
Requirements: 32k memory expansion, PAL machine, joystick
Description: A conversion of the ZX Spectrum classic by The Mojon Twins.
![Image](http://majikeyric.free.fr/cbm/LalaPrologueVIC20.gif)
The story
Lala wanted to be a witch by all means, so she entered the Great Witch Academy, led by Mistress Morgana la Marrana, who admited her cause she didn't have any pupils because of the worldwide crisis.
Morgana herself teached the very first basics of magic and sorcery to Lala, who was not a very good student.
One day, Morgana ran out of chipped man bile, so she went to the supermarket to buy some and Lala had to stay on her own in the academy with all those machines and magic filters to her disposal.
She began trying some spells, and as nothing happened, she just opened the windows so to freshen the air.
But before she could be aware, all the pots with magical filters and chemicals flew off thru' the window scattering all around the surroundings.
The game
Take control of Lala accross the decrepit surroundings of Morgana's academy, looking for all her filters and chemicals. To progress in your adventure you have to fetch and use some keys which will open a series of gates, giving you access to new areas.
Avoid the flying nasties and spike traps around the cemetary and the churches around, which can be really fatal. To regain some life, you can eat heart-shaped lollipops which will lay scattered here and there and which will appear once you've collected some filters and formulae, in screens already visited.
Controls
Use joystick : left-right and fire to jump.
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9026&p=101060
Author: Majikeyric (code), Na_Th_an (graphics), Mibri (C64 sound)
Released: April 3rd, 2019
Requirements: 32k memory expansion, PAL machine, joystick
Description: A conversion of the ZX Spectrum classic by The Mojon Twins.
![Image](http://majikeyric.free.fr/cbm/LalaPrologueVIC20.gif)
The story
Lala wanted to be a witch by all means, so she entered the Great Witch Academy, led by Mistress Morgana la Marrana, who admited her cause she didn't have any pupils because of the worldwide crisis.
Morgana herself teached the very first basics of magic and sorcery to Lala, who was not a very good student.
One day, Morgana ran out of chipped man bile, so she went to the supermarket to buy some and Lala had to stay on her own in the academy with all those machines and magic filters to her disposal.
She began trying some spells, and as nothing happened, she just opened the windows so to freshen the air.
But before she could be aware, all the pots with magical filters and chemicals flew off thru' the window scattering all around the surroundings.
The game
Take control of Lala accross the decrepit surroundings of Morgana's academy, looking for all her filters and chemicals. To progress in your adventure you have to fetch and use some keys which will open a series of gates, giving you access to new areas.
Avoid the flying nasties and spike traps around the cemetary and the churches around, which can be really fatal. To regain some life, you can eat heart-shaped lollipops which will lay scattered here and there and which will appear once you've collected some filters and formulae, in screens already visited.
Controls
Use joystick : left-right and fire to jump.
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9026&p=101060
Last edited by majikeyric on Sun Jan 17, 2021 11:04 pm, edited 1 time in total.
Re: VIC-20 Software Releases of 2019
Bunny Basic
Bunny Basic is a relatively fast, limited instruction set, integer-only basic interpreter for Commodore 64 and Commodore VIC 20. It's partially compatible with CBM BASIC V2, but there's quite a few restrictions. However, you can run most Bunny Basic code in CBM BASIC V2 interpreter, it is just a dozen times slower.
Commands: PRINT, POKE, SYS, GOTO, CLR, GOSUB, RETURN, IF/THEN, WAIT, END
Functions: AND, OR, PEEK, CHR$, <, =, >, <>, <=, >=
Arithmetics: 16-bit unsigned integer addition, subtraction, multiplication, division, negation
Variables: 26 one-letter variables A-Z, 16-bit unsigned integer
Download: https://www.dropbox.com/sh/6khrwf1t0eex ... jIyVa?dl=0
Manual: https://www.dropbox.com/s/9sp53b2kxlfio ... l.pdf?dl=0
FB: https://www.facebook.com/eightbitshed/p ... 2126530930
csdb page (C-64): https://csdb.dk/release/index.php?id=177039
-- Update 17 July 2019 (in Dropbox only)
Added a version for unexpanded VIC 20:
LOAD"BUNNYUNEXP20",8,1
POKE56,24:NEW
SYS6144 to run
SYS6144,10 to run starting basic line 10
(There's 2k of space for user program and also space for 24 user-defined characters at 7488-7659.)
Note for all versions:
Running Bunny program or subroutine without a line number after SYS only works correctly if used in direct mode and there's no other instructions after the SYS. When calling from a "slow" basic program, always SYS with a line number: SYS49152,10 or SYS40960,10 etc.
-- Update 3 Nov 2019
Refreshed screenshot, two programming examples here: http://sleepingelephant.com/ipw-web/bul ... f=2&t=9457
Bunny Basic is a relatively fast, limited instruction set, integer-only basic interpreter for Commodore 64 and Commodore VIC 20. It's partially compatible with CBM BASIC V2, but there's quite a few restrictions. However, you can run most Bunny Basic code in CBM BASIC V2 interpreter, it is just a dozen times slower.
Commands: PRINT, POKE, SYS, GOTO, CLR, GOSUB, RETURN, IF/THEN, WAIT, END
Functions: AND, OR, PEEK, CHR$, <, =, >, <>, <=, >=
Arithmetics: 16-bit unsigned integer addition, subtraction, multiplication, division, negation
Variables: 26 one-letter variables A-Z, 16-bit unsigned integer
Download: https://www.dropbox.com/sh/6khrwf1t0eex ... jIyVa?dl=0
Manual: https://www.dropbox.com/s/9sp53b2kxlfio ... l.pdf?dl=0
FB: https://www.facebook.com/eightbitshed/p ... 2126530930
csdb page (C-64): https://csdb.dk/release/index.php?id=177039
-- Update 17 July 2019 (in Dropbox only)
Added a version for unexpanded VIC 20:
LOAD"BUNNYUNEXP20",8,1
POKE56,24:NEW
SYS6144 to run
SYS6144,10 to run starting basic line 10
(There's 2k of space for user program and also space for 24 user-defined characters at 7488-7659.)
Note for all versions:
Running Bunny program or subroutine without a line number after SYS only works correctly if used in direct mode and there's no other instructions after the SYS. When calling from a "slow" basic program, always SYS with a line number: SYS49152,10 or SYS40960,10 etc.
-- Update 3 Nov 2019
Refreshed screenshot, two programming examples here: http://sleepingelephant.com/ipw-web/bul ... f=2&t=9457
Last edited by aeb on Sat Nov 02, 2019 10:02 pm, edited 4 times in total.
Re: VIC-20 Software Releases of 2019
This was posted on mewe earlier this year. Its the wozmon ported to Vic-20:
Jeff Tranter. If anyone here doesn't know what this is (unlikely!), its the internal machine language monitor of the Apple-I made by Steve Wozniak. Its amazingly small and efficient.
A manual can be found here: https://www.sbprojects.net/projects/apple1/wozmon.php but note that memory locations are different (see wozmon.asm above).
Its still below 256 bytes.. so fits.. anywere! The .prg file above goes into $6000, but you can change and compile the source with CBM prg Studio. Please note that I changed the output so that each line shows 8 hex values without spaces (so they fit on a single Vic-20 line). It also uses the ROM print routine of CBM/Microsoft Basic and the character decode table (from the same ROM).
Its based on the disassembly by A manual can be found here: https://www.sbprojects.net/projects/apple1/wozmon.php but note that memory locations are different (see wozmon.asm above).
Its still below 256 bytes.. so fits.. anywere! The .prg file above goes into $6000, but you can change and compile the source with CBM prg Studio. Please note that I changed the output so that each line shows 8 hex values without spaces (so they fit on a single Vic-20 line). It also uses the ROM print routine of CBM/Microsoft Basic and the character decode table (from the same ROM).
- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Re: VIC-20 Software Releases of 2019
Name: Robots Rumble
Author: Majikeyric (code), Miguetelo (graphics), Uctumi (C64 sound)
Released: May 31th, 2019
Requirements: 24k memory expansion
Description: A conversion of the ZX Spectrum puzzle game by Miguetelo
![Image](http://majikeyric.free.fr/cbm/RobotsRumbleVIC20.gif)
The story
You are Slade, 45 years old, and yes, you love your job: to destroy broken robots on distant planets and throw them into the burning lava.
You will be sent to different planets guiding the broken robots through different scenarios, your mission, throw them into the lava with the exclusive help of two old big magnets.
You must avoid the green stones of kryptonite (the robot will explode causing pollution of the entire planet). You must avoid the sentinels of the plant as well.
The magnets have a limited battery charge. They can be charged by picking up the batteries on the map. If you run out of energy, you die. If both magnets are aligned with the robot, it will stop moving.
You can use mobile platforms to fill gaps, break glass floors, climb through light lifts, use teleportation, etc.
Controls
use keyboard or joystick
Q or joy left - Left magnet UP
A or joy right - Left magnet DOWN
P or joy up - Right magnet UP
L or joy down - Right magnet DOWN
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9309
Author: Majikeyric (code), Miguetelo (graphics), Uctumi (C64 sound)
Released: May 31th, 2019
Requirements: 24k memory expansion
Description: A conversion of the ZX Spectrum puzzle game by Miguetelo
![Image](http://majikeyric.free.fr/cbm/RobotsRumbleVIC20.gif)
The story
You are Slade, 45 years old, and yes, you love your job: to destroy broken robots on distant planets and throw them into the burning lava.
You will be sent to different planets guiding the broken robots through different scenarios, your mission, throw them into the lava with the exclusive help of two old big magnets.
You must avoid the green stones of kryptonite (the robot will explode causing pollution of the entire planet). You must avoid the sentinels of the plant as well.
The magnets have a limited battery charge. They can be charged by picking up the batteries on the map. If you run out of energy, you die. If both magnets are aligned with the robot, it will stop moving.
You can use mobile platforms to fill gaps, break glass floors, climb through light lifts, use teleportation, etc.
Controls
use keyboard or joystick
Q or joy left - Left magnet UP
A or joy right - Left magnet DOWN
P or joy up - Right magnet UP
L or joy down - Right magnet DOWN
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Discuss :
viewtopic.php?f=10&t=9309
Last edited by majikeyric on Sun Jan 17, 2021 11:05 pm, edited 1 time in total.
Re: VIC-20 Software Releases of 2019
Name: REALMS OF QUEST V
Release Date: JULY 1, 2019
Author: Ghislain
Additional Contributors: Ruby Golem (Dungeons), Darkatx (Inner Artwork), Mike (Technical Advisor), R'Zo (Music), Ten Shu (Outer Artwork), Jérémie Marsin (Producer)
Genre: Computer Fantasy Role Playing Game
Code: 100% Machine Language
Requirements: VIC-20 with 32K RAM Expansion. Works with NTSC or PAL. Disk Drive. Joystick is optional.
Description:
Long and cruel was the Civil War, the brutality of its pains which tore into the civilities of the Lands of Greater Rivaria. Now at last, our differences settled, we stand united again yet teetering upon the precipice of our existence. Insidiously, the so-called “Resistance” swelled its ranks with the most seditious and foul of enemies. Their leader, still without name, seeks the overthrow of the Highest Sovereign of our Land, the Honourable Lady Carmilla Bane.
Legendary is the Tablet of Uthar. Behold, it was forged by the Gods of Creation, those who brought order and prosperity to our ancestors in the Days of Old. By the hands of their holy power, the Tablet of Uthar is utmost blessed. It holds the power to unite all in our lands to stand strong and defeat our enemies who seek to destroy our way of life… but… it is… fragmented.
Up to ten worthy adventurers are called upon to the Royal Castle to gather the Shards of the Tablet. So great is this current threat that all are called upon regardless of race, origin or creed; so long as they swear loyalty to our Highest Sovereign, Lady Carmilla Bane. By this Quest to unite the Holy Tablet, the people will be inspired to join together within their hearts as a Nation.
Therefore, all are called upon to surpass our imminent peril. Will you answer the call? Will you help lift us from this most desperate hour?
Features:
-Over 400 multicolor graphical images that depict the monsters, players and scenery portraits
-16 races, 16 classes, 2 sexes, and 3 alignments
-A party can have up to 10 player characters, plus 10 summoned monsters or NPCs
-An overland map that exceeds it’s predecessor by a factor of four!
-20 Cities and 20 villages
-Over 200 people that you can talk to and interact with
-20 mazes and dungeons to explore
-100 hours of game time
-The physical game comes in a boardgame-style box, with a 52-page manual with illustrations, cloth map, a medallion and four floppy disks.
![Image](http://sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?id=3302&mode=view)
![Image](http://sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?id=3304&mode=view)
![Image](http://sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?id=2847&mode=view)
Video Reviews:
Magazine Review:
![Image](http://sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?id=4031&mode=view)
The magazine is available in both printed physical and digital versions here: http://ka-plus.pl/en/issue-15/
You can buy Realms Of Quest V from Double Sided Games here: https://doublesidedgames.com/games/realms-of-quest-v/
THE GAME IS NOW AVAILABLE IN VERSION 1.4. IF YOU WANT TO RECEIVE THE UPDATED VERSION (AND RECEIVE FUTURE UPDATES), PLEASE SEND ME A PRIVATE MESSAGE WITH YOUR EMAIL ADDRESS AND PROOF OF PURCHASE.
Discuss: http://sleepingelephant.com/ipw-web/bul ... =10&t=8380
Release Date: JULY 1, 2019
Author: Ghislain
Additional Contributors: Ruby Golem (Dungeons), Darkatx (Inner Artwork), Mike (Technical Advisor), R'Zo (Music), Ten Shu (Outer Artwork), Jérémie Marsin (Producer)
Genre: Computer Fantasy Role Playing Game
Code: 100% Machine Language
Requirements: VIC-20 with 32K RAM Expansion. Works with NTSC or PAL. Disk Drive. Joystick is optional.
Description:
Long and cruel was the Civil War, the brutality of its pains which tore into the civilities of the Lands of Greater Rivaria. Now at last, our differences settled, we stand united again yet teetering upon the precipice of our existence. Insidiously, the so-called “Resistance” swelled its ranks with the most seditious and foul of enemies. Their leader, still without name, seeks the overthrow of the Highest Sovereign of our Land, the Honourable Lady Carmilla Bane.
Legendary is the Tablet of Uthar. Behold, it was forged by the Gods of Creation, those who brought order and prosperity to our ancestors in the Days of Old. By the hands of their holy power, the Tablet of Uthar is utmost blessed. It holds the power to unite all in our lands to stand strong and defeat our enemies who seek to destroy our way of life… but… it is… fragmented.
Up to ten worthy adventurers are called upon to the Royal Castle to gather the Shards of the Tablet. So great is this current threat that all are called upon regardless of race, origin or creed; so long as they swear loyalty to our Highest Sovereign, Lady Carmilla Bane. By this Quest to unite the Holy Tablet, the people will be inspired to join together within their hearts as a Nation.
Therefore, all are called upon to surpass our imminent peril. Will you answer the call? Will you help lift us from this most desperate hour?
Features:
-Over 400 multicolor graphical images that depict the monsters, players and scenery portraits
-16 races, 16 classes, 2 sexes, and 3 alignments
-A party can have up to 10 player characters, plus 10 summoned monsters or NPCs
-An overland map that exceeds it’s predecessor by a factor of four!
-20 Cities and 20 villages
-Over 200 people that you can talk to and interact with
-20 mazes and dungeons to explore
-100 hours of game time
-The physical game comes in a boardgame-style box, with a 52-page manual with illustrations, cloth map, a medallion and four floppy disks.
Video Reviews:
Magazine Review:
The magazine is available in both printed physical and digital versions here: http://ka-plus.pl/en/issue-15/
You can buy Realms Of Quest V from Double Sided Games here: https://doublesidedgames.com/games/realms-of-quest-v/
THE GAME IS NOW AVAILABLE IN VERSION 1.4. IF YOU WANT TO RECEIVE THE UPDATED VERSION (AND RECEIVE FUTURE UPDATES), PLEASE SEND ME A PRIVATE MESSAGE WITH YOUR EMAIL ADDRESS AND PROOF OF PURCHASE.
Discuss: http://sleepingelephant.com/ipw-web/bul ... =10&t=8380
Last edited by Ghislain on Tue Jun 09, 2020 3:23 am, edited 6 times in total.
"A slave is one who waits for someone to come and free him." -- Ezra Pound
- AndyH
- Vic 20 Afficionado
- Posts: 369
- Joined: Thu Jun 17, 2004 5:51 am
- Website: https://www.hewco.uk
- Location: UK
- Occupation: Developer
Re: VIC-20 Software Releases of 2019
Name: Vic Nibbler
Author: Andy H @ Hewco.uk
Released: 6th August 2019
Requirements: PAL VIC-20 with 3K-expansion (may work on NTSC also)
Description:
![Image](https://hewco.uk/images/vicnibbler.gif)
Vic Nibbler is a remake of a wonderful arcade game created in 1982 by Rock-Ola. The Vic 20 remake shares many features of the arcade game.
Guide Nibbler the snake around the maze. Like many a snake game, Nibbler will grow when you eat food and will lose a life if colliding with your tail. Unlike many a snake game, Nibbler will turn automatically when it reaches a corner. If navigating the maze with a growing snake was not enough, there is also a time limit of 99 seconds. Nibbler can pause at T-junctions but don't wait too long because you'll be penalised on time if you do. There are 10 unique mazes and unlimited waves. Every few waves will see Nibbler get a bit faster.
Nibbler requires a 3k RAM expansion and can be controlled with Joystick or Keys (Q, A, O, P).
The game was made with Turbo Rascal, the source code will be available for anyone interested in learning how it was made in the next release.
Download: https://hewco.uk/game/vicnibbler
Author: Andy H @ Hewco.uk
Released: 6th August 2019
Requirements: PAL VIC-20 with 3K-expansion (may work on NTSC also)
Description:
![Image](https://hewco.uk/images/vicnibbler.gif)
Vic Nibbler is a remake of a wonderful arcade game created in 1982 by Rock-Ola. The Vic 20 remake shares many features of the arcade game.
Guide Nibbler the snake around the maze. Like many a snake game, Nibbler will grow when you eat food and will lose a life if colliding with your tail. Unlike many a snake game, Nibbler will turn automatically when it reaches a corner. If navigating the maze with a growing snake was not enough, there is also a time limit of 99 seconds. Nibbler can pause at T-junctions but don't wait too long because you'll be penalised on time if you do. There are 10 unique mazes and unlimited waves. Every few waves will see Nibbler get a bit faster.
Nibbler requires a 3k RAM expansion and can be controlled with Joystick or Keys (Q, A, O, P).
The game was made with Turbo Rascal, the source code will be available for anyone interested in learning how it was made in the next release.
Download: https://hewco.uk/game/vicnibbler
Re: VIC-20 Software Releases of 2019
Name: It Came from the Grave
Author: Jeffrey Daniels
Rereleased: October 2019 (updated)
Requirements: no ram expansion, WASD keys (joystick optional)
Description: Survival horror or silly thematic fun in BASIC. I dunno. You choose.
![Image](http://www.sleepingelephant.com/daniels/grave.jpg)
Download: http://www.sleepingelephant.com/daniels/grave.prg
Author: Jeffrey Daniels
Rereleased: October 2019 (updated)
Requirements: no ram expansion, WASD keys (joystick optional)
Description: Survival horror or silly thematic fun in BASIC. I dunno. You choose.
![Image](http://www.sleepingelephant.com/daniels/grave.jpg)
Download: http://www.sleepingelephant.com/daniels/grave.prg